Michele Mantovan

Tag Archives: Python

From C++ to Python

  This post is more theoretic than usual and I will analyze briefly my experience on passing from C++ to Python and what I found interesting to notice when learning another programming language is needed.   Introduction After working with C++ for a while, I had to learn Python for the first time and use […]

Blur effect shader

  I’d like to share this post-process shader that I wrote to apply a simple blur effect on a video source on Panda3D engine. The related manager class (written in Python) adds more control and customizability to the shaders, but if you want, you could use just the plain GLSL shaders. Follow the link down […]